Salvage Star
2016


Salvage Star was made for the 37th Ludum Dare compo, with the theme "One Room". I didn't follow the theme at all, rather following an idea inspired heavily by Shadow of the Colossus, Titan Souls, The Last Guardian and what I'd seen of the new Zelda: Breath of the Wild. The result isn't quite as good as I'd have hoped, but I'm really happy about the visuals and the general feel of the game! Also this marks my first LD game I developed fully on-stream, as well as one of the few where I didn't cheat (see here).

Screenshots: 1 2

LD version (Windows) (2,1 mb)
Post-compo version (Windows) (2,3 mb)

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