Posts with tag 'Boardgames':

Monthly update: July 2024
Posted on 2024-07-28 15:58



Another month gone, this time with more action on the gamedev front! Mainly on ESA 2 and Planet Keke, of course, but it's been nice to have more motivation again after the slump of June.



Especially ESA 2 has benefited from me having more interest in it again - some long-term points of uncertainty have been cleared up (hopefully), and as a result I have a better grasp of the structure of the game. There are some rooms that I'm somewhat unhappy with that I had made during a time of very low motivation, though; we'll see if I'll rework those or not. Recently a new room had the game slow down from 60 FPS, which is a first and quite worrying. I managed to optimize things a little bit, but I really really hope this won't become a more regular pattern because I'd really rather concentrate on developing the game itself rather than hunting down sources of slowdown.



I also implemented a "planner" of sorts for Planet Keke, to help me keep my ideas for the game together. The game is going to be a lot about moving items between planets and otherwise dealing with inter-planetary light puzzling, and as such having a grasp of what my plans for each planet is has become increasingly crucial as I've gotten closer to actually making gameplay content for the game instead of dealing with the engine.

As for other games, there was a bunch of progress on various side things this month. This includes multiple boardgames - I've had more boardgaming meetings this month than usual, and those inspired me to think about my own designs again. Yay! Still 2-player abstracts, though, I'm afraid.



Somewhat unusually, ESA 1 also saw some work done on it! I'm not sure if I've posted about it here, but ESA 1 has been in a bit of trouble lately in that the Mac version has stopped working entirely, and the Windows build has also been crashing for some players on Windows 11. We've been working on addressing these issues with MP2 Games (thank you!) and the work should be nearly finished at this point. I'll announce more stuff when that becomes relevant.



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Tags: Games, ESA 2, Planet Keke, ESA, Boardgames, Regular updates


Porti, Baba vinyl & more
Posted on 2024-06-20 14:58



I released the first boardgame of the year - Porti! The game's actually been in development since last year, I think, but there was a lengthy timeframe when I wasn't really paying attention to it while it was pretty much finished. It's a tad messy but overall I like the unusual qualities of the rules.

Check it out on Itch!



Also, the Baba Is You OST vinyl has been released by Channel 3 Records as a limited run thing! Happy to have that out.

US: https://ch3records.com/products/baba-is-you
Can: https://www.veryokvinyl.com/products/baba-is-you
EU: https://blackscreenrecords.com/products/baba-is-you

Also, the Google Play Store issue with Baba Is You has now been resolved, so you're able to purchase the game there again. That took a whole lot more time than expected, blah.

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Tags: Games, Boardgames, Baba Is You, Other


2023 in review
Posted on 2024-01-07 08:17



So! Another year has passed. After 2022’s productivity, 2023 followed more on the footsteps of 2020 and 2021 in that I got very very few games released. However, this comparison feels somewhat unfair because I was still working on multiple projects throughout the year, and Mobile Suit Baba was the fruit of those efforts, ending up being quite a bit more ambitious than I initially planned. I also worked on Noita again, adding some more content. Thanks to Petri & Olli for letting me do that!

2023 also saw me getting into boardgame development more seriously. I’ve been dabbling with trying to make my own boardgames/cardgames since childhood (I have about 5 different imitations of Magic: the Gathering & the Pokémon Trading Card Game I made back then stashed in a cupboard), and Petri Purho (from the Nolla Games team) and Erik Svedäng (developer of Blueberry Garden & Else Heart.break()) inspired me further by making boardgames at various game jams. However, during adulthood I’ve never really gotten past the initial stages of design due to impatience, lack of skill, and other factors. Me and Petri developed 2 boardgames together somewhere around 2013, but the first time I got close to actually releasing something was with Piiri in 2020, although that too went unfinished at the time.

Considering the above, me being able to develop so many boardgames to a state where I felt confident enough to put them available online last year felt really nice! Mostly the boardgame design motivation came from procrastination regarding videogame development, but I can’t complain too much about that since the end result was still creative work being done on something I was happy with. The impatience and lack of skill are still present, though, and as such my boardgames have stayed very carefully in the land of 2-player abstracts. Maybe this year I’ll go further?

2023 was also the year of books for me. I started trying to read more in 2022, and once the habit was formed, it was great to get through a lot of new stuff after years and years of re-reading the sam books over and over. In total I read 24 titles last year, although some were very short affairs.

Anyway, here’s the total list of stuff I released last year:

- Baba Files Taxes
- Cylinders of the Wise
- Obsidian Sentinels
- Malsymmetric (technically unfinished because I wasn’t happy with the design)
- Equal measures (paper puzzle)
- Piiri (mostly designed in 2020)
- Kepi
- Elder Dance (technically unfinished because the rules were broken)
- Kurote
- Gnome Thicket
- DIAGORT
- Flatdog Scuffle
- Mobile Suit Baba
- LITSilly (paper puzzle)

Last but not least, 2023 was also the year I finally got a pet, although a better term might be that a pet was got-ed at me. Vilma has been getting more used to me and my apartment, and lately I seem to have figured out what kind of scratching she likes, and she has also started to spend more time lying next to me while I sleep. It’s funny how years-long plans to get a dog turned out like this. Oh well!



For 2024, I have plans to try to release more tiny games like in 2022. However, ESA 2 and Planet Keke are on the table still and especially ESA 2 needs all the attention I can give, so I’ll have to be mindful of that when I decide to dedicate time to sideprojects. I’m sure something’ll work out, though.

Off to a new year we go!

[Wait, nothing about the graduation in this??]

Tags: Games, Baba Is You, ESA 2, Planet Keke, Small games, Boardgames, Paper puzzles, Noita, Other, Regular updates, Pets, Article


Monthly update: December 2023
Posted on 2023-12-23 07:01

Hey look! I didn’t miss the timing!

Anyway, big news first: Mobile Suit Baba is out! Really glad it didn’t take a year, but it got close. I want to add a bit more in terms of modding support and such, but after that it’ll be time to return to Planet Keke.



You can find the game here!

I also finished Flatdog Scuffle, another 2-player abstract boardgame! The rulebook will need some clarifications and illustrations, but the game seems to work pretty nicely.

See the rules here!

Tags: Games, Small games, Planet Keke, Boardgames, Baba Is You, Regular updates


Monthly update: Sectovember 2023
Posted on 2023-11-30 23:18

Sectovember! Gotta love that month!!

To be honest, not too much has happened over the past three months. Mobile Suit Baba trudges ever onwards, Planet Keke has been on hold to give more time for the former, blah blah. The most significant change over here has been Vilma’s introducton to the ecosystem. This has gone mostly fine, I’d say.



I ran playtests of two more-than-2-player boardgames; one is a more eurogamey deal, while the other is a roll-and-write. Unsurprisingly the eurogame design didn’t work very well on the first playtest, while the RnW showed more promise. I’ve been excited abour LedergamesRoot again, and pondered about something inspired by it and My City.



I removed Elder Dance from Itch.io since it turned out that the design had some very glaring issues. I have an idea for how to address them now, but said ideas need more testing.

ESA 2 has also progressed at a ponderous but nonetheless existent pace. I’ll need to refactor the moving platform code sometime soon, and this prospect isn’t one I look forward to.



I decided to finally record a playthrough of the old 2006 demo of Spud’s Quest by Chris Davis. It’s a klik-based game that’s close to my heart and virtually impossible to find online anymore, and as such showcasing it to a larger crowd seemed like a fun idea. I’ll do a playthrough of the full game as well at some point.

Watch the Spud’s Quest demo playthrough here!

Tags: Games, Baba Is You, ESA 2, Boardgames, Other, Regular updates


DIAGORT
Posted on 2023-09-24 12:40



Finished yet another abstract boardgame! This one is especially abstract, but seemed quite fun during playtesting. Not sure about the name, though…

Download the rules on itch.io!

Tags: Games, Boardgames


Gnome Thicket
Posted on 2023-09-22 03:05



Would you look at that, it’s another abstract 2-player boardgame! This one has been cooking for a while, and I’m still not 100% sure if the design works, but the playtests I did have (thanks quantumpotato) were promising.

Check it out on Itch.io!

(I really need to set up a boardgames section on the main website…)

Tags: Games, Boardgames


Monthly update: August 2023
Posted on 2023-09-12 12:39



I really need to do these at the end of the month instead of during the next month, I have a lot of stuff from September I’d want to write about!!

Anyway – last month was mostly fairly uneventful. My game projects progressed, the solitaire collection got another new solitaire (not released yet), Planet Keke got its name and moved along at a slow-but-steady pace, same for Mobile Suit Baba & ESA2.



I’ve had a bunch of trouble lately concentrating on my game projects when not streaming. With this in mind the weekly streams have been excellent, but it has meant that I’ve only done work on my projects a couple hours every week, and that doesn’t quite cut it due to how slow everything progresses at the moment. I’ll need to figure out something there…



My favourite procrastination from videogame dev has become… boardgame dev! I designed about 3-ish new boardgames last month, one of which can be seen above. The design processes might spill a bit over to September, hard to remember. Anyway, I have 3 boardgames that I think are almost ready, but that need a final(?) looking-at, as well as writing out the final rules, before I’m happy putting them available. I removed Malsymmetric from my Itch.io listing because after some thought that one didn’t really feel solid enough. Maybe I should take another look at it…



What else… right, I set up the Mailchimp newsletter thing, and sent the first newsletter at the end of last month! That was exciting! I doubt I’ll have enough content for regular monthly messages, but maybe that’s a positive for most of the people receiving them; makes sense to only send out stuff when there’s something to actually say.

And finally: I graduated! For real this time! I’m now a Master of Psychology, and I also applied for and received official sanctioning so now I’m also a real, proper Psychologist. Nice! I’m planning to join some student events this autumn to get a final taste of university life as a way of saying farewell to that part of my life. I’ll also be drawing a final(?) comic & cover art piece to our student magazine.

I guess that’s it, mostly? As said, it’s hard to remember anymore exactly what took place in August and what’s already September material. Not that any of this really matters, haha.

Tags: Games, ESA 2, Small games, Planet Keke, Boardgames, Other, Regular updates


2 abstract boardgames
Posted on 2023-08-08 02:06





I had 2 small ideas for abstract boardgames, and ended up developing them in tandem, kind of. They’re very simplistic but interesting, and as usual it was really fun to make the components. Click on the images above to download them on Itch!

[Elder Dance has since been unlisted on Itch.io due to the rules not quite working; as of 5/2024 I still haven't quite figured out a fix!]



Tags: Boardgames, Games


What happened in July
Posted on 2023-08-02 19:02

I guess I could try doing a monthly update, since weekly updates were clearly too difficult for me and several of the past blogposts have been kind of general “what’s been going on” style affairs.

1: Kepi



I released another boardgame! The main motivator for making it was that I had these wooden sticks that felt difficult to use because they were cylindrical and as such rolled really easily. I bought a cheap “Yankee scarf” for 1,5€ in the local dollar store equivalent to help with the rolling, and in the end was very satisfied with the overall look. The game turned out to have some stalemating issues, but a rule addition suggested by pinchazumos seems to have fixed that. Thanks! You can download the rules for free here.

2: First Planet Keke song



I almost-finished the first tune for this game, and decided to make a proper preview video to showcase it! There are little details that I still want to adjust in the song, but overall I’m happy with it. The game has also been coming along pretty nicely, although there’s plenty left to do.

3: Watercolours




I had a small notebook and decided to do some little paintings in it. It was fun to paint again, and the small size ensured that being more haphazard about it didn’t feel bad.

4: Summer cottage



I spent a couple days at our summer cottage. It was neat! Photo not mine.

5: New Baba tactics game work



I hadn’t worked on this for a while, so it was nice to get some new work done on it.

Tags: Art, Boardgames, Games, Other, Planet Keke, Regular updates, Small games

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