Another covemountlike! The pace has really slowed down, but if we count in RUDE CHESS and IT'S A BLOCK-PUSHING GAME the count is at 27, and as such I'd be really happy to reach 30 before the end of the year.
In other news, I updated the games list on my website to use the same basic system I coded for the art gallery & this blog. The new games can fit much more games and includes a tag system for easier findability, so I've added some games that were previously missing in there and will probably add some more.
I've been foraging more mushrooms and decided to try out a traditional drying method of hanging the mushrooms on a string. It seemed to work very well, and the dried mushrooms make for a neat decoration, too! I must do more of this next year. I've also photographed some other mushrooms I saw:
I added a bunch of new art to the gallery. Or well, 'new' - the new additions are largely really old stuff from before I went to university, and mostly there to showcase the development of my art throughout the years.
Relatedly, some of the old art was so crummy in my eyes now that I added a special category for it - there's now the 'Archive' category, and pieces in it won't be shown in the normal gallery view unless you're viewing a specific timeframe, tag, or such. This way I can keep the default gallery listing a bit more curated while still including art that hasn't aged too well but was important to me in some way.
However, I thought of a way I could still add a little fun interactive thing to the website, so here we are: when viewing a post or a gallery image, you get three options of reactions to add. Effectively they're like likes on various social media services, but I tried to make the options a bit funkier to stay true to the general vibe of the website. I hope you like them!
I've been meaning to make a nice gallery page for browsing art I've made for a while now. I've used DeviantArt since something like 2006, but I've been feeling somewhat iffy about the place for a while, + it seems like my general approach to things has been converging towards "make things yourself if you're able", haha. Anyway:
There's still a bunch of art missing, particularly really early stuff, but the "major" pieces that I'm most proud of should all be there already.
(I ended up not making a monthly post for August because there really wasn't that much to write about - game projects progressing, some nice life event stuff, that's all.)
So! Another year has passed. After 2022’s productivity, 2023 followed more on the footsteps of 2020 and 2021 in that I got very very few games released. However, this comparison feels somewhat unfair because I was still working on multiple projects throughout the year, and Mobile Suit Baba was the fruit of those efforts, ending up being quite a bit more ambitious than I initially planned. I also worked on Noita again, adding some more content. Thanks to Petri & Olli for letting me do that!
2023 also saw me getting into boardgame development more seriously. I’ve been dabbling with trying to make my own boardgames/cardgames since childhood (I have about 5 different imitations of Magic: the Gathering & the Pokémon Trading Card Game I made back then stashed in a cupboard), and Petri Purho (from the Nolla Games team) and Erik Svedäng (developer of Blueberry Garden & Else Heart.break()) inspired me further by making boardgames at various game jams. However, during adulthood I’ve never really gotten past the initial stages of design due to impatience, lack of skill, and other factors. Me and Petri developed 2 boardgames together somewhere around 2013, but the first time I got close to actually releasing something was with Piiri in 2020, although that too went unfinished at the time.
Considering the above, me being able to develop so many boardgames to a state where I felt confident enough to put them available online last year felt really nice! Mostly the boardgame design motivation came from procrastination regarding videogame development, but I can’t complain too much about that since the end result was still creative work being done on something I was happy with. The impatience and lack of skill are still present, though, and as such my boardgames have stayed very carefully in the land of 2-player abstracts. Maybe this year I’ll go further?
2023 was also the year of books for me. I started trying to read more in 2022, and once the habit was formed, it was great to get through a lot of new stuff after years and years of re-reading the sam books over and over. In total I read 24 titles last year, although some were very short affairs.
Anyway, here’s the total list of stuff I released last year:
- Baba Files Taxes
- Cylinders of the Wise
- Obsidian Sentinels
- Malsymmetric (technically unfinished because I wasn’t happy with the design)
- Equal measures (paper puzzle)
- Piiri (mostly designed in 2020)
- Kepi
- Elder Dance (technically unfinished because the rules were broken)
- Kurote
- Gnome Thicket
- DIAGORT
- Flatdog Scuffle
- Mobile Suit Baba
- LITSilly (paper puzzle)
Last but not least, 2023 was also the year I finally got a pet, although a better term might be that a pet was got-ed at me. Vilma has been getting more used to me and my apartment, and lately I seem to have figured out what kind of scratching she likes, and she has also started to spend more time lying next to me while I sleep. It’s funny how years-long plans to get a dog turned out like this. Oh well!
For 2024, I have plans to try to release more tiny games like in 2022. However, ESA 2 and Planet Keke are on the table still and especially ESA 2 needs all the attention I can give, so I’ll have to be mindful of that when I decide to dedicate time to sideprojects. I’m sure something’ll work out, though.
I made one more cover & comic for our student organization’s magazine! Technically there’s still one more issue coming out before the end of the year, but I doubt I’ll be participating in it due to the whole “I’ve graduated now” thing.
I guess I could try doing a monthly update, since weekly updates were clearly too difficult for me and several of the past blogposts have been kind of general “what’s been going on” style affairs.
1: Kepi
I released another boardgame! The main motivator for making it was that I had these wooden sticks that felt difficult to use because they were cylindrical and as such rolled really easily. I bought a cheap “Yankee scarf” for 1,5€ in the local dollar store equivalent to help with the rolling, and in the end was very satisfied with the overall look. The game turned out to have some stalemating issues, but a rule addition suggested by pinchazumos seems to have fixed that. Thanks! You can download the rules for free here.
2: First Planet Keke song
I almost-finished the first tune for this game, and decided to make a proper preview video to showcase it! There are little details that I still want to adjust in the song, but overall I’m happy with it. The game has also been coming along pretty nicely, although there’s plenty left to do.
3: Watercolours
I had a small notebook and decided to do some little paintings in it. It was fun to paint again, and the small size ensured that being more haphazard about it didn’t feel bad.
4: Summer cottage
I spent a couple days at our summer cottage. It was neat! Photo not mine.
5: New Baba tactics game work
I hadn’t worked on this for a while, so it was nice to get some new work done on it.
My birthday was a couple days ago and a friend made me a cool birthday Baba card! It’s cool!
I’ve also updated the Paper Puzzle collection with the Equal measures puzzles, as well as a new Diagaquarium puzzle. You can see that below alongside another new Equal measures puzzle.
I posted some drawings I doodled as a part of a Stars Without Number campaign my friend is running earlier this year; I’ve since drawn more of them, as well as painted a couple other small pieces, so have at you: