Doooors
Posted on 2010-09-01 23:43
Soo, I finished the game today!
Because it’s 23:42 I’ll just copypaste stuff from TIGsource:
“This time I present you Doooors, a platformer that revolves around certain objects. Along with a lot of other stuff, to be honest. There are even a couple levels where doors do not play a very big role, but usually they do. Yes, the name is unimaginative but I think the game title gimmick was funny so I wanted to keep it.
In the game you’re supposed to reach a mysterious blue jewel by means of picking up / throwing various items, ranging from non-goombas and springboards to doors. The game shouldn’t require much platforming skill, but be warned: The Game May Be Extremely Difficult. As the designer it’s hard to tell, but I’d be prepared to say that a couple of the later levels could be labeled ‘very very difficult’. Take that as a challenge, brothers!
== CONTROLS == (These are explained in-game, too)
Arrow keys = move
S = jump and confirm
D = pick up and throw
D + Down = put down
D + up = throw upwards
R = restart
Esc = Quit
Note that the speed of thrown objects changes depending on your own momentum while throwing. That is, throwing stuff while walking makes them fly farther.
This time you don’t have to bother with downloading anything, because I decided to try the brand-new Flash exporter of MMF 2 and made my first Flash Game! Unfortunately, the weaknesses of the exporter show: the game is very heavy.
Go GET IT AAA
Once again I got some amazing music by Noby, do check his youtube account!”
So there.
Tags: Games, Small games, Ludum Dare
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