Cities… again
Posted on 2010-08-09 17:15



It has been annoyingly hot lately, ranging from 25 to 30 degrees celcius (ok, there are warmer places but to me it feels annoyingly hot). The air has also been rather humid, leading to sweat. I therefore justify my lack of working on the second incarnation of this map generator. Er.

Anyway, cities are in, and although one of them accidentally ended up in the middle of a mountain, they usually try to locate themselves near shorelines and plains. Also, some reworking managed to bring the generation time from 9 seconds to about 2-3 seconds. It’s kinda funny: if it was merely about the colours, I could generate the world in a second. However, because I have to also determine which earth type each colour represents, the generation becomes way longer. Ok, not quite funny.

Next there shall be roads, and this time I’m actuallt working on a game engine to go with the generator. Hopefully we can someday see the rise of an adventure game. Hopefully!

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Tags: Procedural generation, World generator

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