Assigning regions gone wrong
Posted on 2010-06-24 00:27
That'd take quite a few tribes!
I’m attempting to assign the areas on the world map for different ‘tribes’ (currently identified just by ID). I guess the assigner shouldn’t be as sensitive… (Each coloured area is supposed to be a region).
EDIT: Ok, got it to work better (even though it may not look like that). Next I have to get some rules onto what races can appear and where. When I tried random assigning, about 60% of the world belonged to the undead!
Better now!
Tags: Procedural generation, World generator
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