UUGGHHH
Posted on 2011-10-14 04:37

Time is running short! I think I’ll make it in time but it’ll sure be a close call!

Tags: Games, Officer Alfred, Happenings, GDC


Masjin will be frozen for until IGF has passed
Posted on 2011-10-10 18:03

^^ Seconded. The deadline is 17th October, and I really want to get this thing done before that! Once I’ve got a demo out for the competition, I’ll get back to work on the level editor.

Tags: Games, Officer Alfred, Masjin, GDC, Happenings, Plans


Some more Masjin stuff and other things as well
Posted on 2011-10-06 20:10

Welp, looks like port 6121 is broken again; I’ll get in touch with Jamie asap. Port 6122 seems to work well at the moment.

As for other things, I’ve been working on something to put to the upcoming IGF competition. I’m quite sure you can tell what it is.

Tags: Games, Officer Alfred, GDC, Happenings, Masjin, Plans


Masjin server crashed, back up.
Posted on 2011-10-03 20:48

Huh, I suppose I should eventually create a server app for players to use. I’m not sure if anyone would find it worthwhile, though …?

Tags: Games, Masjin


More Masjin stuff
Posted on 2011-10-01 21:32

The level editor is coming up slowly but nicely; at the moment I’m thinking of a replacement for the molotov cocktail due to the fact that the poison bomb basically does the same job and is tons more efficient. Here are the two options I have currently in mind:
1) Black Hole bomb – It has been suggested at least thrice here, so I guess people would like to see it. Basically it’d be the opposite of gravity bomb, sucking people to the center of the explosion instead of pushing people away. I’m not sure how useful this’d be, but it could be used nicely in conjunction with a mine.

2) Remote-controlled bomb/missile – Basically a floating bomb/missile that the player could move about for a short while before detonating it. Could do wonders against turrets and people trying to hide in hard-to-reach places.

So what do you think?

Tags: Games, Masjin


Masjin 1.9b
Posted on 2011-09-26 02:21

The old port (65002) was broken, so I had to make this quickfix to migrate to 6121. Also a couple bugs are fixed, but all in all there isn’t much new.

Tags: Games, Masjin


Masjin server port has changed, duh!
Posted on 2011-09-22 20:32

The old port was 65002. It turns out Jamie changed this to 65000, which is of course a much neater and rounder number. Once I get the editor done I’ll put up a version with this changed.

(alternate ‘good’ ports are 6121 and 6122)

Tags: Games, Masjin


Stuff
Posted on 2011-09-13 01:05

Version 1.9 is out! After a week-long battle with the server it’s finally here; though since I didn’t want to delay it further, most of the bigger promised additions are absent. Changelog:

* New server build! This is most probably a good thing, and will later allow IP-bans and such.
* Dedicated server! Thanks, Jamie and Mathias, you guys rock!
* New research subject – shopping time for the engineers!
* Ninja cloak was removed from research; it’s now available right away.
* Various bugfixes
* If a player breaks down (is left swimming mid-air, immortal etc), the game attempts to remove them so that they can’t spoil the game for others.
* Emoticons (sorta!) – push number buttons and experience beauty!
* Something else, possibly, can’t just remember what

JUST GET IT OK

In other news, Once in Space was reviewed at JayIsGames.com!

Tags: Games, Masjin, Small games


Abloobloo Lacewing build #19
Posted on 2011-09-08 01:16

So, the creator of Lacewing, Jamie, has updated the network extension to a new version, with a lot of new stuff to have fun with. Problem is, there are still some little bugs and at the moment Masjin can’t really be updated until he fixes certain data-sending related things. I was quite worried today when the game suddenly stopped working, but I’ll try to contact him tomorrow.

Tags: Games, Masjin, Other


Masjin gets publicity, sweet!
Posted on 2011-09-05 21:29

I noted a couple days ago that Masjin was mentioned (again) on the indiegames blog, and now there has also been a mention at Rock, Paper, Shotgun! Sweet stuff, thanks for informing me about these.

Indieblog link
RPS link

Tags: Games, Masjin

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