Summer
Posted on 2012-05-29 14:12

Well then. I’ve had to stop working on ESA for the time being because I don’t have a job this summer and thus need to earn my money some other way. I’ll try to make some simple flash thing so that I don’t starve or whatever. Hopefully I’ll be back to work on ESA in a month or so.

Tags: Games, ESA, Plans, Other


Environmental Station Alpha keeps going
Posted on 2012-05-12 16:27



Yaay, more enemies.

Also, this year’s No More Sweden is slowly approaching – the event will be 20th of July. If you live near Malmö, Sweden, I suggest that you visit the event website!

Tags: Games, ESA, Happenings, No More Sweden


Uh. Weird.
Posted on 2012-05-07 00:47

So then. I just finished level 14 of Beyond the Black Hole, that endless project of mine. The engine is, as I’ve stated previously, very very awful, but the game has some really neat things going on so I really want to finish it. I think I’ll try to finish 20 or so levels and then call the game finished. I’ll definitely want to re-revisit the concept later, though, because it allows for a lot of creative freedom.



It took me 17 months to finish this one level. Cool? Nope.

Oh, and also, I’ve been adding parallax scrolling to Environmental Station Alpha. Like so:

Tags: Games, ESA, FIG, Plans


Cloud Realm!
Posted on 2012-04-23 21:44

Too busy to write anything new, so copying from other places:
I made the game Cloud Realm! In the game you control a boy with a glider-type apparatus and fight against a huge robo-serpent thing. There’s only one enemy due to running out of time, but in my opinion the atmosphere & controlling of the glider work pretty neatly and thus I’m pretty happy with the game. There’s also some sort of a “backstory” or “interactive intro cutscene”, although in hindsight I have no idea what I was thinking there. I’d definitely love to make a larger game out of this, but I’m also quite sure that this kind of gameplay would be best fit to be made in flash. Maybe this is the True Motivator for me to learn Actionscript?

~CONTROLS~
A & D – move around
W, SPACE & Left mouse – jump when not flying
ESC – skip the first part of the game (in case you want to get to the action quickly)

Left mouse – shoot while flying
Right mouse or E – leave a bomb while hanging from a surface
Space – cling to a surface and jump off it, more about this in the in-game instructions

In the game you’re controlling a glider-ish vehicle, so horizontal momentum matters a lot – you glide when your horizontal momentum is high, but start losing altitude when you slow down. However, diving a bit and then accelerating makes you gain height. This may need some trying but you have infinite retries!!

All this is also explained in the in-game instruction screen. Shouldn’t be too weird.
screenshots:
(Broken image)
(Broken image)

PLAY THE GAME HERE


Here’s also a timelapse for the game:
(Broken video)

Tags: Games, Cloud Realm, Ludum Dare


Woo!
Posted on 2012-04-23 00:38

Approximately 3 hours 30 minutes left, and I’m quite far into my project. I think I’ll make it! After finishing this, however, I have to return to work on school stuff. The joy!

Tags: Games, Cloud Realm, Ludum Dare


Ludum Dare #23
Posted on 2012-04-22 06:09

Well then, this week is Ludum Dare week! It’s time for the 10th anniversary of this funny game competition. Unfortunately for me the theme, Tiny World, isn’t very inspiring, and I’ve wasted a day already, but I think I’m getting somewhere nonetheless.

Like so:

Tags: Games, Ludum Dare, Cloud Realm


This article may be a very interesting read
Posted on 2012-04-05 07:27

Turns out someone else has also noted a certain pattern in the way Clickteam products work.

Also:

Tags: Games, ESA, Other


Environmental Station Alpha on Indiegames blog
Posted on 2012-04-03 22:31

Well, John Polson had an interview with me and put it up on the ~everyone’s favourite~ Indiegames blog. Thanks, John!

Find it through this link!



Tags: Games, ESA


Third/Fifth boss almost done
Posted on 2012-03-23 06:11


There we go!

Tags: Games, ESA


Yeah, some pictures.
Posted on 2012-03-16 02:29





Sorry for the lack of posts; it’s been very very busy lately.

Tags: Games, ESA

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